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How to Choose a Rendering Camera

Cedreo offers three types of cameras for generating your visuals. Discover their uses and functions.



ℹ️ This tutorial applies only to a render generated in "Manual mode."

Setting : "Camera"

The "Camera" parameter allows you to define the viewpoint: angle, position, and height.

To select the camera type for a render, go to the "Studio" step in "Manual mode," then, in the "Scene" window, access "Scene settings."

8-06 camera 8-06 Choose Camera

 

By clicking on the "Camera" setting, you can select and configure the desired camera type. Three options are available: "First person view," "3D view," and "Top view."

8-06 camera options

The choice of camera type depends on the desired visual effect.

ℹ️ The camera types in "Scene settings" are the same as those at the bottom of the screen. You can therefore select them from either location.

8-06 3 views 8-06 camera location

 

The "First person view" camera

8-06 first person camera

The "First person View" camera is recommended for achieving a realistic and precise viewing angle. By default, it generates a view from eye level (4 feet 11 inches) while maintaining a level line of sight. It is ideal for both interior and exterior renderings, as it helps your clients visualize themselves within the space.

To use the "First person view" camera, you can move the camera using the mouse, the "Navigation" button, the "Zoom In/Out" controls, or the 2D camera located at the top right of the plan.

You can also use the settings in the right-hand panel associated with this camera.

8-06 first person camera settings

"First-person view" camera settings:

  • "Elevation" allows you to adjust the camera height.

  • "Tilt" allows you to adjust the vertical angle: looking straight ahead, upwards, or downwards.

  • "Orientation" allows you to turn the camera to the left or right.

  • "Focal" allows you to change the angle of view: the width of what you see. 

ℹ️  A high focal length offers a wide angle, allowing more space to be seen, whereas a low focal length provides a narrower angle, yielding a more natural and realistic look.

💡 The focal is useful in small spaces like bathrooms, where there is limited room to step back. If it is too high, it can distort the image (wide-angle effect). Therefore, one must strike the right balance between field of view and realism.

 

ℹ️ Check out the tutorial How to Generate an Interior or Exterior Render to get an optimal view of your interior and exterior renders at the "Studio" stage. Content incoming

Examples of visuals created with the "First person View" camera:
 
8-06 South Elevation8-06 First person Kitchen
 
 

The "3D View" camera

8-06 3D camera

The "3D View" camera allows you to visualize the house's full three-dimensional form and easily rotate around it. It is highly useful for landscaping and home design. For renderings, it enables the creation of 3D axonometric visuals.

Regarding camera movement in the "3D View," you can navigate directly using the mouse or the navigation controls, as well as the settings available in the right-hand panel.

8-06 3D settings

"3D View" camera settings:

  • "Latitude": refers to the camera's vertical angle relative to the house (up/down). It allows you to adjust the vertical tilt and, consequently, the height of the viewpoint.

  • "Longitude": corresponds to the horizontal angle around the object (left/right). It allows you to rotate the camera around the house to change its orientation.

  • "Distance": refers to the distance between the camera and the house. It acts like a physical zoom, bringing the viewpoint closer or moving it further away.

  • "Focal": corresponds to the camera's field of view (equivalent to a lens's focal length). It influences the perception of the scene (perspective, distortion) without moving the camera.

ℹ️ Consult the tutorial How to Generate an aerial view Render with the "3D View" camera to achieve an optimal viewpoint at the "Studio" stage. Content incoming

Examples of visuals created with the "3D View" camera:
08-06 Rendu_axonométrie2_modifié 08-06 Axonometrique_Rendu - modifiéé
 
 
 
 
 

The "Top view" camera

 

8-06 top view camera

The top view provides an aerial perspective, offering a comprehensive overview of the home's interior. It makes it easier to understand the spatial layout and organization.

It is particularly well-suited for producing renderings of 2D plans or site plans.

To adjust the camera view, use the mouse wheel or the settings in the right-hand panel to center, zoom in, or zoom out.

8-06 top view setting

"Top view" camera setting:

  • "Zoom": allows you to move closer or further away.

 

ℹ️   The higher the value, the closer the image appears. Conversely, the lower the value, the more distant the image appears.

ℹ️ Check out the tutorial: Generate a render of your 2D plan using the "Top View" camera to achieve the optimal viewpoint for this type of render during the "Studio" stage. Content incoming

Examples of visuals using the "Top view" camera:

08-06 Rendu-Vue-dessus